Watch on YouTube: https://www.youtube.com/watch?v=S5Y3Hp2P740
Channel: Jad M.H | AI Automation
Editing Videos for Zero Dollars: A Free, Local AI Workflow
Video editing has long been a bottleneck for creators — either you pay for software subscriptions, hire an editor, or spend hours learning complex tools. In a recent walkthrough, Jad M.H demonstrates a completely free alternative: an open-source AI agent called Open Code paired with the GLM 5.3 Flash model (321B parameters, MIT licensed) and a pre-built “Editor V1” skill that handles cutting, transitions, graphics, and sound mixing. The entire pipeline runs locally on your machine while the model executes on Open Code’s servers at no cost — no accounts, API keys, or credit cards required.
What the Video Covers
- Why Open Code is a viable free alternative to paid coding agents like Claude Code.
- How the GLM 5.3 Flash model became freely available in Open Code on October 16th (6M+ Hugging Face downloads last month).
- The Editor V1 skill — a self-contained editing system that reduces prompting to a single short instruction.
- Step-by-step installation on macOS and Windows (WSL recommended) with automated setup of FFmpeg, Python, a video renderer, and a speech model.
- A live demo editing a 38-second clip using 1.6 million tokens, plus tips for getting reliable results.
Step-by-Step Walkthrough
- Join the free school community (link in the video description) to download the Editor V1 skill zip from the shared Google Drive. Keep the zip in your Downloads folder.
- Install Open Code: open a terminal and paste the exact install command from
opencode.ai(the version pinned in the video description). - Launch Open Code: run
opencodein a fresh terminal. When prompted to “connect” for paid models, skip it. - Select the free model: type
/models, search for “free”, choose GLM 5.3 Flash Free, then press Ctrl+T repeatedly until the temperature showsmax. - Run the setup prompt: copy the setup prompt from the Google Drive file, paste it into Open Code, and follow the prompts — including the optional 1 GB cut-out effect asset download.
- Verify the install: a 7-second test video will render automatically. If it plays, the environment is ready.
- Edit your first clip: type
/newfor a clean session, drag in a short video (under 60 seconds), and prompt:edit this video with editor v1. - Review and iterate: when the edit finishes, reply
open it for me, watch the result, then give timestamped feedback for tweaks. Askhow long will it take?before each new edit to set expectations.
Tools, Numbers, and Technical Details
- Model: GLM 5.3 Flash — 321 billion parameters, MIT license, 6M+ Hugging Face downloads (October 2024).
- Agent: Open Code (open-source, reads the same skill folders as Claude Code).
- Skill package: Editor V1 zip (includes cutting, transitions, graphics, sound mixing, guard rails).
- Token usage: ~1.6 million tokens for a 38-second demo edit.
- Assets: Cut-out effect asset ~1 GB (optional, downloaded during setup).
- Auto-installed dependencies: FFmpeg, Python, video renderer, speech model.
- Temperature setting: “max” via Ctrl+T in Open Code for more creative output.
Caveats and Hype Check
Is it as good as Opus 5.5? No, but it definitely does the work.
The creator is transparent about limitations: the output is functional but not as polished as premium tools like Opus 5.5. The demo shows a single 38-second edit; longer or more complex projects may expose rough edges. The motion-graphics skill (which generates code per frame) is not yet compatible with open models. No revenue claims or affiliate links are made, and the video explicitly states it is not sponsored. The “first on YouTube” claim is plausible but unverified. The free school community with weekly support calls is the primary support channel — expect community-driven troubleshooting rather than dedicated SLAs.
Concrete Next Actions
- Join the free school community (description link) to access the Editor V1 skill and weekly support calls.
- Run the exact Open Code install command from
opencode.ai(pinned version in description). - Download the Editor V1 zip from the community Google Drive; leave it in Downloads.
- Launch
opencode, skip the paid-model connect prompt, select GLM 5.3 Flash Free, set temperature to max. - Paste the setup prompt from the Drive file, follow prompts, wait for the 7-second test render.
- Start a new session (
/new), drag in a sub-60-second clip, promptedit this video with editor v1. - Review the output, reply
open it for me, then provide timestamped feedback for revisions. - Always ask
how long will it take?before each edit; begin with short videos to learn the workflow.
Bottom Line
If cost has kept you from publishing video content, this stack — Open Code + GLM 5.3 Flash + Editor V1 — removes the financial barrier entirely. The trade-off is a steeper initial setup and output that isn’t yet broadcast-ready for high-stakes channels. For early-stage creators, faceless channels, or rapid prototyping, it’s a working, zero-dollar pipeline that will only improve as open models advance.
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